Control Rig
Built-in rigging and in-editor animation toolset.

9 verified picks ·
UE5 ships most of what you need for animation. Learn the built-ins first, then add an external tool for creating motion.
| # | Pick | By | Type | Price / status |
|---|---|---|---|---|
| 1 | Control Rig | Epic Games | Tools | Free |
| 2 | IK Rig and retargeting | Epic Games | Tools | Free |
| 3 | Motion Matching | Epic Games | Tools | Free |
| 4 | Motion Warping | Epic Games | Tools | Free |
| 5 | Sequencer | Epic Games | Tools | Free |
| 6 | MetaHuman | Epic Games | Tools | See official page |
| 7 | Mixamo | Adobe | Tools | See official page |
| 8 | Cascadeur | Nekki | Tools | See official page |
| 9 | Game Animation Sample Project (UE 5.8 update) | Epic Games | Sample Projects | See official page |
Prices are shown only when verified. “See official page” means we could not verify a current price. How we verify
Built-in rigging and in-editor animation toolset.
Built-in IK solving and retargeting animations between different skeletons.
Built-in pose-search animation system; Epic’s Game Animation Sample shows it in use.
Built-in system that adjusts root motion so vaults, attacks and climbs line up with targets.
The built-in cinematic and keyframe animation editor.
Epic’s digital human creator and animation tools for Unreal.
Adobe’s online library of character animations and auto-rigger. Retarget its clips to UE5 skeletons with IK Rig.
Physics- and AI-assisted keyframe animation software; export animations into Unreal.
Epic's motion-matching animation sample, now on 5.8 with a powered-ragdoll character, multi-character interactions like shoves and tackles, and a Control Rig look-at solver. A strong base for third-person character movement.
Inside the engine: Control Rig and Sequencer. For creating motion outside it, Cascadeur or Mixamo clips retargeted with IK Rig.
Import them, then retarget to your skeleton with IK Rig and the IK Retargeter.
In Epic’s free Game Animation Sample project, listed here.
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